File1, 2, & 3 for upatel:


INFO300

File1:

Graphic Design is a systematic solution to solving problems by using
visual images, words, graphics, and art. There are 8 main elements
when it comes to design. They include typography, shapes, size,
color, and more. All of these are elements every designer has
used with all of their projects. Graphic Design is the process of visual
communication & problem solving through the use of typography, photography,
and illustration. The field is considered a subset of visual communication.

Graphic Designers create and combine symbols, images and text to form visual
representations of ideas and messages. They use typography, visual arts, and
page layout techniques to create visual compositions. Common uses of graphic
design include corporate design (Logos & branding), editorial design,
(magazines, newspapers, and books), wayfinding or environmental design,
advertising, web design, communication design, product packahing and signage.

Graphic Designers can work within companies devoted specifically to the
industry, such as design or branding agencies, others may work within
publishing, marketing or other communication companies. Especially since
the introduction of personal computers, many graphic designers work in-house
in non-design oriented organization. They may also work as freelance, working
on their own terms, prices, ideas etc.

File2:

Video editing is an invisible art and often goes unnoticed. It's a tought
art to lean and even harder to master. In the grand scheme of things, editors,
are the ones contructing the films we see. They piece together their films'
narratives out of disconnected, separate elements and create something that's
not just cohesive, but something that's captivating as well.

While there are tons of capable editing hardware and software of all
different levels and prices, if you want to get serious about editing
video, you will need a proper workspace.

Editing isn't just about cutting down scenes. Editors have to know how to
construct a cohesive flow to the scene changes that fit with the kind of
movie that they are making. That is just one of the many different skills
it takes to be a video editor.

File3:

Ui/UX designer responsibilities include gathering and evaluating user
requirements, in collaboration with product managers and engineers.
Illustrating design ideas using storyboards, process flows and sitemaps.
The last thing includes designing graphic user interface elements, like
mockups, menus, tabs, and widgets.

The job requires proven work experience as a UI/UX designer or a similar role.
Portfolio of design projects. Knowledge of wireframe tools (Wireframe.cc and
InVision). Up to date knowledge of design software like Adobe Illustrator
and Photoshop. Team spirit and strong communication are also good things
to have.

UI/UX designers generally design web based interfaces like websites, games,
applications, and more. In order to effectively do this, they must consider
all aspects of the user experience. Who are the site's target custumers,
and what is the goal of the interface. That is the essentially everything
about UI'UX design in a nutshell. Thinking of the user experience.

No lines are longer than 80 characters, TYVM. Other specified properties aren't being scored automatically at this time so this is not necessarily good news...