Greetings, This is the start of my 'prose' for deliverable one. I feel for this one I will type my own. Hmm, what should I utilize as inspiration? Do you have any recommendations? Guess you can't really answer... In that case, I will decide what this will be about. The next paragraph will cover introduce the topic then we will conclude with a conclusion. Check out that tab. That's nice. These paragraphs are very well formatted if you ask me. I mean your mans indented the paragraph. I thought to myself, "Hey, self. He did stress 'well-formatted'. I wonder if that means he wants to see indentations as well? I wonder how I would even do that? If it's possible google definetly has it." Then I Googled it. You know what. It is possible. So yeah, formatting man. It's important. In retrospect, I guess I did not really introducce a topic in this prose. Ahh, no biggie. This was still an entertaining read, light humor with awesome formating. It's what you'd call a win-win. Ayye, peep that '-'. I really would like to incorporate a ';' into one of my next prose. I'll be honest though, not 100% on how to use those. Oh well, more orginal writing to come!
Alright, so right off the gate. I have to come clean. Those indents I mentioned above are nonexistent. Hey, don't go "Bro, you lyin' my guy?". Nah, that's not me. I actually failed to remember Professor Saunders did say indent doesn't show on the site. As I'm typing this I notice my character limit has not been set. This is a rookie move. Wow, before I can mention the next paragraph shall be an explanation of the fix, my session crashed! Almost lost this paragraph. Wow, this is almost beyonndddd me. That previous statment was a reference to HahaDavis 'Instagram Comedian'. If you're not hip to who he is look up one of his compalations. Yeah, so formating that paragraph after I wrote it was not as straight forward as I thought. I use the :set tw=75, but that did not change the already written prose. So I use 'v' to go visual & select the prose, then I typed 'gq' which applied the formatting. Yeah, so recovering that prose I almost lost wasn't that bad. A little scary for a minute because I did not want to re-type that stuff. Yeah, so when I logged back into Info300.net and typed the command to open File2 I was met with a promt. It instructed me a recovery file had been made & I could replace File2 with it. After that it recommended deleting that recovery file which I did. Next I think I'll use poetry or discuss my topic a bit.
Bet, so this time I made sure to set my text width. Yeah check it out here if you look at 'here'. With that set I'm going to talk about my topic some. Microtransactions in video gaming. It's a hot topic as of late. Even crossing over into another passion of mine, YouTube, a lot of video game news YouTubers have been covering the subject. They make a lot of great videos on the on going regulatory proceedings on the matter taking place around the country. You may ask how I feel about them. I plan to leave that final verdict to more concentrated research. As of now I feel most of my sources favor on the side of being anti-microtransactions. I'm the type of person who believes in hearing both sides throughly and forming my own opinion. I do feel that they can be annoying and definetly can become addicting in the similarity of slot machines. On the other hand they do have benefits in the aspect of allowing players to save time and provides game studio's with another stream of revenue. I haven't fully explained what microtransactions are. If you're not familiar, it's pretty much when a game has a system in place for players to use real currency in exchange for in game advantages or cosmetic items. Some of these systems are pretty straight forward and include ways for players to earn the items through playtime. The issue comes when it's the only way for players to compete with other players, a term known as 'pay-for-play'. This practice has gone uncalled out by video game makers for years. Two popular examples being Rockstar's Grand Theft Auto & Take 2 Interactive NBA 2k. Ironically Rockstar is own by Take 2.
No lines are longer than 80 characters, TYVM. Other specified properties aren't being scored automatically at this time so this is not necessarily good news...