INFO300 Hands On Linux Project • 11:00 Section:

The progress report and compliance with specs are updated at one second past every minute. They were last updated 2018-12-14 20:56:01. Logs for bash and sftp history are updated every ten minutes.

A good looking progress report will have no red marks for components on their due date. Due dates and other specs are posted on the class' web page. The lack of red marks does not necessariy mean that all specs for the project have been met.

See Notes about Names and Permissions for Parts 1, 2, & 3 after the Progress Report...

This is an exercise for working at the command line on a Linux server and using the vi editor. Do not edit these files on a Windows or Mac desktop and copy them to the server.

Progress Report:


K Aguilar:

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Outlines/Brief1

Topic: Gaming Systems
3rd line:
1.Introduction

First Line of Reference section:
References

Web

index.html
Comparison.html
nintendo.jpeg
styles.css
xbox.jpg
ps4.jpg
Brief1.html

Outlines/Brief1

              Gaming Systems

1.Introduction
	A.The Introduction of Gaming
	B.The History of Video Gaming
2. Top Three Gaming Console Developers
	A.Sony
		1.The History of Company
		2.History of Consoles
		3.Future Developments
	B.Nintendo
		1.The History of Company
		2.The History of Consoles
		3.Future Developments
	C.Microsoft
		1.The History of the Company
		2.The History of Consoles
		3.Future Developments
3. Top Gaming Software Developers
		1.The History Of Software Development
		2.The ties between Console and Software
		3.Future of Software Development
 4.Conclusion
		1.Comparion of Top 3 Gaming Console Developers
		2.Summary

References

1. Pelosi,N. (2017, September 1). Video Game History. Retrieved December 5
	,2018, from https://history.com/topics/inventions/history-of-video
	-games
2. Video Game Industry - Statistics & Facts. Retrieved December 5, 2018, 
	from https://statistica.com/topics/868/video-games/
3. Beattie,A. (2015, May 31), How The Video Game Industry Is Changing.
	Retrieved December 5, 2018, from https://investopedia.com/articles
	/investing/053115/how-video-game-industry-is-changing.asp
4. Chikhani,R. (2015, October 31). The Historu of Gaming: An Evolution 
	Community. Retrieved December 5, 2018, from https://techcrunch.com
	/2015/10/31/the-history-of-gaming-an-evolution-community
5. Tirman, S. (2018, March 30). Ranked: 20 Best Gaming Consoles of All
	Time. Retrieved December 5, 2018, from https://hiconsumpion.com/
	2018/03/best-video-game-consoles-of-all-time/
	

              

G Aiyudu:

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Outlines/Brief1

Topic: Browser,Desktop,Mobile
3rd line:
Introduction

First Line of Reference section:
References

Web

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Brief1.html

Outlines/Brief1

              Browser,Desktop,Mobile

   Introduction
1. what is a browser?
  A browser can be defined in the simplest form,
  as an application program that serves as a medium
  to interact and explore the World Wide Web.
2. What is a desktop?
  A desktop is a computer that is made to look like your
  real desk. Basically comprising of all items 
  typically found on a physical desk.
3. What is a mobile?
  Advantages of using mobil.
  Disadvantages of using a mobile.
  Mobile vs desktop.
  Uses of browser.

References
"What Is Browser?- Definition From Whatis.Com". Searchwindevelopment, 2018,
   https://searchwindevelopment.techtarget.com/definition/browser. Accessed
   7 Dec 2018.
 "What Is Desktop?-Definition From Whatis.Com".Searchenterprisedesktop,2018,
   https://searchenterprisedesktop.techtarget.com/opinion/What-mobile-device-
  analytics-can-do-for-you. Accessed 7 Dec2018.
 Hope, Computer."Desktop Computer Vs. Laptop Computer". Computerhope.Com,
    2018,https://www.computerhope.com/issues/ch001399.html. Accessed 7 Dec 2018.


 
  

              

A Alfallaj:

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Y Alobaid:

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Y Atassi:

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Outlines/Brief1

Topic: Social Media's Impact on Society and The Market
3rd line:
I. Introduction

First Line of Reference section:
References

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Outlines/Brief1

              		Social Media's Impact on Society and The Market

I. Introduction
  a. What is social media
        i. a short overview of social media and relevance
  b. Introduce social media platforms that will be discussed
  i. Twitter, Snap Chat, Instagram, Facebook
II. History of Social media
   a. How it started
   b. How it has changed throughout the years
   c. Discuss different and popular algorithms used for social media
III. Main social media platforms
   a. Go into depth about Twitter, Snap Chat, Instagram, Facebook 
   b. Discuss how they became popular and why 
IV. How Marketing and advertisment increased revenue and profit
   a. How it makes money
	i. Include credible statistics and data
   b. Discuss social media within the stock market
        i. which platforms are doing the best and worst and why
V. Conclusion
   a. A summary of what has been discussed previously throughout the paper
   b. Dicuss the impact of social media on our future generations and economy

References 
"What Is the Impact of Social Media On PR?" Business 2 Community,
wwww.business2community.com/public-relatiions/impact-social-media-pr-01245327.

"5 Top Social Media Stocks." Investing News Network, 27 Nov. 2018,
investing/social-media-stock-list/.

Pineiro-Chousa, Juan, et al. "Influence of Social Media over the Stock Market." 
The Canadian Journal of Chemical Engineering, Wiley-Blackwell, 20 Dec. 2016,
onlinelibrary.wiley.com/doi/pdf/10,1002/mar.20976. Pineiro-Chousa, Juan, et al.
Influence of Social Media Over the Stock Market."

Kallas, Priit. "Top 15 Most Popular Social Networking Sites and Apps August 2018
@dreamgrow.com/top-15-most-popular-social-networking-sites/.

"U.S. Social Network AD Revenues 2018 | Statistic." Statista, 
wwww.statista.com/statistics/271259/advertising-revenue-of-social-networks-in-the-us/.

"The Future Impact of Social Media." 
TTEC, www.ttec.com/resources/articles/future-impact-social-media. 

              

R Brown:

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Server-side editors: vi
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Has 'Outlines' directory, permissions: 700
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Outlines/Brief1

Topic: Physical GPS
3rd line:
1. Introduction: With the world at the fingertips of the internet user,

First Line of Reference section:
References:

Web

index.html
garmin.png
site.css
navstar.png
semantics.html
gps.png
Brief1.html

Outlines/Brief1

              Physical GPS

1. Introduction: With the world at the fingertips of the internet user,
 people can track themselves and others with ease. Whether or not that
 is a positive or negative thing, it is worth looking into. There are
 built-in global positioning systems (GPS), but the first type of GPS's
 were standalone.
	a. Thesis Statement: While the physical GPS is incredibly useful
	 in the real world is it still preferable to the built-in GPS,
	 does it have adequate market share, and does the future of
	 the GPS look as bright as everyone claims?
2. Body Paragraph 1: Incredibly Useful
	a. What does GPS stand for?
		"GPS is a system. It's made up of three parts:
 		satellites, ground stations, and receivers."
	b. What sort of things have GPS?
		Pretty much everything nowadays!
		Weather tracking equipment, phones, watches, cars,
		 NASA, and most things in between
	c. What is the difference between physical and built-in GPS?
		Physical GPS does more than built-in
		Connected GPS - being used for Fitbit's and such wearable
 		technology. The GPS is piggybacking off of the phone and
		 therefore can't be on its own.
3. Body Paragraph 2: Does it have adequate market share?
	a. Is built-in GPS preferable to physical?
		For convenience, yes
			You can just tell your phone, "Ok Google, take
			 me home,"and Google Maps will navigate you home.
			 Similar features are on a built-in device, but
			 you may have to look for your Garmin or have to
			 press a bunch of buttons to get to the "take me
			 home" screen. We always have our phones on us,
			 so it is more convenient.
	b. Who are the major physical GPS owners?
		The major player in the standalone market is Garmin,
		 based right out of Kansas. They have 98.54% of the
		 total segment market share in Q3 of 2018.
4. Body Paragraph 3: GPS and Privacy Concerns
	a. Laws prohibiting the use of GPS as a "tracking tool"
		The Geolocation Privacy and Surveillance Act 
	b. Using GPS for solving criminal investigations
	c. Is it less ethical for built-in than standalone?
		Since we have the built-in's with us at every moment and
		we don't have the standalone's everywhere we go, is it
		more ethical to "keep track" of the standalone vs.
		 built-in?
5. Body Paragraph 4: The future of physical GPS
	a. Future of GPS
		"Further, I can use the "look around" feature in my GPS
		package, I can tell what streets and businesses I am
		passing by. I can even look up a specific business
		address and phone number."
	b. Is physical GPS dying?
		While it is becoming less and less common, there will
		come a point of diminishing return on our smartphones.
6. Conclusion:
	a. One last comparison of physical and standalone
	b. wrapping up the future of GPS, whether it is standalone or
	otherwise.

References:
Connected GPS - definition. (n.d.). Retrieved from
	 https://www.gsmarena.com/glossary.phpp3?term=connected-gps

Davert, S. (2009, June 10). American Association of the Deaf-Blind.
	 Retrieved from http://www.aadb.org/Technology/using_gps.html

Garmin Ltd's (n.d.). Retrieved from
	 https://csimarket.com/stocks.compet_glance.php?code=GRMN

National Coordination Office for Space-Based Positioning, Navigation, and
	Timing. (n.d.). Geolocation Privacy Legislation. Retrieved from
	https://www.gps.gov/policy/legislation/gps-act/

(n.d.). Retrieved from http://www.physics.org/article-questions.asp?id=55

Taub, E. A. (2017, December 21). What Stand-Alone GPS Devices Do That
	Smartphones Can't. Retrieved from https://www.nytimes.com/2015
	/07/16/technology/personaltech/what-stand-alone-gps-devices-do
	-that-smartphones-cant.html

 

              

Z Chen:

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Outlines/Brief1

Topic: Linux Gaming Systems
3rd line:
1. Introduction

First Line of Reference section:
References:

Web

index.html
picture1.png
stylesheet.css
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Outlines/Brief1

              Linux Gaming Systems

1. Introduction
	a.Overview of different kinds of Linux Gaming Systems
2. Body Paragraph 1: Steam
	a. What is Steam?
		Steam is the worldest most popular gaming website. It can
		support various Graphics Cards and Joystick games. 
	b. Hardware Requirements 
		Processor: Intel or AMD 64-bit capable processor
		Memory: 4GB or more RAM
		Hard Drive: 200GB or more
		Video Card: NVIDIA graphics card
3. Body Paragraph 2: Sparky Linux
	a. What is Sparky Linux
		Sparky Linux comes with a new special Tool called APTus Gamer.
		This tool allows for easier way to instal various consoles, and
		other tools for gamers.
	b. Hardware Requirments
		Processor: I686
		Memory: 1 GB
		Hard Drive: 20 GB
		Video Card: ATI
4. Body Paragraph 3: Game Drift Linux
	a. What is Game Drift Linux
		Open-source game store that has various high quality linux games
	b. Hardware Requirments 	
		Processor: 1-2 GHZ Processor
		Memory: 1-2 GB
		Hard Drive: 4 GB Hard Drive
		Video Card: ATI
5. Conclusion
	a. Summarize the three different gaming systems

References:
Tanjim,Munif, and Munif TanjimMunif. "7 Best Linux Gaming Distributions In 2018." It's FOSS, 31 Dec. 2017.
	itfoss.com/linux-gaming-distributions/

              

N Chhabra:

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J Chukwu:

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Outlines/Brief1

Topic: Zarf Tech
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              Zarf Tech

              

C Cubbage:

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Outlines/Brief1

Topic: SSD vs HDD
3rd line:
1. Introduction

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References

Web

index.html
SSD.jpg
Hybrid.jpg
site.css
HDD.jpg
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Outlines/Brief1

              SSD vs HDD

1. Introduction
	a. Introduce what to expect in paper. 
	b. History of SSD and HDD.
	c. Provide an overview of differences between SSD and HDD.
2. Compare Price
	a. Provide SSD price.
		i. Brand-name 500GB SSDs are sold for $80.
		ii. Write about recent price decrease for SSD.
	b. Provide HDD price.
		i. Average 1 TB HDD can cost $50.
		ii. HDDs have always been known to be cheaper.
	c. Compare the two.
		i. The difference is only $30.
3. Compare Speed
	a. Write about SSD's speed.
		i. Fragmentation is not an isuue, meaning faster.
		ii. SSD cells can wear out over time.
	b. Write about HDD's speed.
		i. Can fragment data, which leads to files taking longer to read.
	c. Compare the two.
4. Compare Durability
	a. Write about SSD's durability. 
	b. Write about HDD's durability.
		i. Very vulnerable.
		ii. When dropped, it is highly likely to be damaged.
	c. Compare the two.
5. Compare Capacity
	a. Provide SSD capacity.
	b. Provide HDD capacity level.
		i. Great for long-term or to store large files.
	c. Compare the two.
		i. Even with HDD storage increase, the price does not get too high.
		ii. SSDs become more expensive as storage increases.
6. Compare Energy Efficiency
	a. Write about SSD's energy efficiency.
	b. Write about HDD's lack of energy efficiency.
	c. Compare and provide reasoning for the two.
		i. HDDs use more energy, while SDDs use less.

References

1. "SSD vs HDD: Which is Better for You?"
     Crucial, www.crucial.com/usa/en/learn-
     with-crucial/about-ssd/ssd-vs-hdd.

2. "Solid-State Drives Are Speedier than Hard
     Disk Drives. Are They Worth?" Digital
     Trends, www.digitaltrends.com/computing/
     ssd-vs-hdd/amp/.

              

A Demery:

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Outlines/Brief1

Topic: Global Positioning Systems (GPS)
3rd line:
I. Introduction

First Line of Reference section:
References

Web

index.html
GPS-1.jpg
images.jpg
GPS-System.jpg
gps-uses-1.jpg
Mobile-GPS.jpg
semantic.html
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Outlines/Brief1

              Global Positioning Systems (GPS)

I. Introduction
  A. History of benefits
    1. How did GPS get started
    2. The first year GPS first came about
  B. GPS development and launch
    1. Developement of GPS 
    2. When the start of the first launched
II. Smartphone VS. Dedicated Car GPS
  A. Screens and User Interface
    1. Most GPS turn-by-turn navigation program
	for smartphones
    2. Dedication for GPS personal navigation devices (PND)
  B. Windshield and Dash Mounting  
III. Past, Present, and Future
  A. Over the years
    1. The different years GPS was affected
    2. How did GPS change in the 2000
    3. What is it at state in the future
IV. Closing Summary 
  A. Summary of paper

References

1. Zahradnik, Fred. "How Do Smartphone GPS and an In-Car-GPS Compare?" Lifewire,
www.lifewire.com/smartphone-or-car-gps-1683388.

2. Sullivan, Mark. "A Brief History of GPS." PCWorld, TechHive, 9 Aug. 2012,
www.pcworld.com/article/2000276/a-brief-history-of-gps.html.

3. Rewirw Security. "The Future of GPS and next Generation of Space Satellites."
Rewire Security, Rewire Securite, 22 Feb. 2017, www.rewiresecurity.co.uk/blog/
future-of-gps-and-global-positioning-locating.

4. "GPS History, Dates & Timeline." GPS History | Dates & Timeline |
Radio-Electronices.com, www.radio-electronics.com/info/satellite/gps/
history-dates.php.

5. A Brief History  Of GPS Vehicle Tracking, 8 Feb. 2016, www.trackyourtruck.com/
blog/brief-history-gps-vehicle-tracking/. 

              

M Foster:

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Outlines/Brief1

Topic: Marketshare of Linux, Unix, and DOS/Windows
3rd line:
I)Intro

First Line of Reference section:
References

Web

index.html
website.css (Permissions: 644)
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Outlines/Brief1

              Marketshare of Linux, Unix, and DOS/Windows

I)Intro
  A)Brief explanation of Operating systems
  B)History of the three operating systems
  C)Thesis
2)Size of the Market
  A)Market share of Unix/Mac OS
  B)Market Share of Linux
  C)Market Share of Dos/Windows
3)Manufacturera
  A)Manufacturers of Unix (Solaris, Mac, IBM)
  B)Manufacturers of Linux (Distros, RHEL, SuSe, Debian)
  C)Manufacturers of DOS/Windows (HP, Dell, Asus, Acer)
4)Future Expextations
  A)The Future of Unix (Solaris shutting down, Mac predictions, mainframe updates)
  B)The Future of Linux (predicted growth of Ditros)
  C)The Future of DOS/Windows (Cloud computing, VR, servers)
5)Conclusion
  A)Some everything up
  B)Tie up any loose ends
  C)Wrap up nicely

References

1. https://www.statista.com/statistics/218089/global-market-share-of-windows-7/

2. https://www.techrepublic.com/article/open-source-predictions-for-2019/

3. https://www.theguardian.com/technology/2014/oct/from-windows-1-to-windows-10-29-years-of-windows-evolution


              

A Garcia:

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Outlines/Brief1

Topic: My topic for this project is mid-range computers.
3rd line:
1. Introduction

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Outlines/Brief1

              My topic for this project is mid-range computers. 

1. Introduction
	a. What are mid-range computers, what are they used for, etc.
	b. What mid-range computers are in the market today? 
	c. Why are mid-range computers important?
2. IBM
	a. History of IBM 
	b. Why they are one of the top manufacturers
3. HP
	a. History of HP
	b. Why they are one of the top manufacturers
4. Sun Spark Enterprise  
	a. History of Sun Spark Enterprise
	b. Why they are one of the top manufacturers
5. Compare and contrast of IBM, HP, SUN marketshares
6. Conclusion
	a. Summary of paper
	b. What is the future for mid-range computers?


References
"What Is Midrange?" Techopedia.com, www.techopedia.com/definition/14471/midrange.

"What Is Midrange?", Techtarget, search400.techtarget.com/definition/midrange

Ashlee Vance. "HP Debuts Midrange Unix Server." Computerworld. 18 Sept 2001

"Rise and Fall of MiniComputers." Engineering and Technology History. IEEE STARS n.d.

Shah, Agam. "IBM, HP, Dell Aim to Cut Costs With New Xeon Servers." PCWorld. 30 May 2009

              

A Henn:

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Outlines/Brief1

Topic: VR display tech brief
3rd line:
1. Introduction

First Line of Reference section:
References:

Web

index.html (Windows Delim: 128)
Brief1.html (Windows Delim: 286)
moreinfo.html (Windows Delim: 110)

Outlines/Brief1

              VR display tech brief

1. Introduction
	i. A brief history lesson: VR from the 80s to present.
	ii. Modern VR, AR, and other emergent technologies.
2. Market overview
	i.Current applications
	    a.Recreation
	    b.Education
	    c.Scientific
	    d.Military
	ii.Market segments
	iii.Manufacturers
	    a.Dedicated VR
	    b.Corporate umbrella
3. Current market snapshot
4. Forecast
	i.Tech on the horizon
	ii.Other factors

References:
The Best VR (Virtual Reality) Headsets of 2018. Retrieved from
 www.pcmag.com/article/342537/the-best-virtual-reality-vr-headsets.

Avegant Light Field Technology. Retrieved from www.avegant.com/light-field

Virtual Reality Society - Multiple articles referenced. Retrieved from
 www.vrs.org.uk/virtual-reality/ and
 www.vrs.org.uk/the-ultimate-guide-to-virtual-reality-headsets/

All you need to know about buying Virtual Reality headsets, goggles and glasses
Retrieved from
www.thetechedvocate.org/need-know-buying-virtual-reality-headsets-goggles-glasses/

Virtual Reality (VR) - Statistics & Facts. Retrieved from 
www.statista.com/topics/2532/virtual-reality-vr/

              

M Ishak:

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Has 'Outlines' directory, permissions: 700
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Outlines/Brief1

Topic: Smartphones
3rd line:
1) Introduction

First Line of Reference section:
Refferences: MLA8 Format

Web

index.html
Brief1.html

Outlines/Brief1

              Smartphones

1) Introduction
a- History of the Smartphone
B- Types of Smartphones
  i.Motorola
  ii.Samsung
  iii.Iphone
2) Smartphones Are Changing Marketing
  i.From Traditional To Digital Forms of Media
  ii. The Growing of the Smartphones
3) Why Smartphone are so important?
  i.Connecting
  ii. Efficiency
  iii. Functional
4) How will the smartphone change in the future?
  i. Holographic displays
  ii. Flexible frames
  iii. Eductational tools
5) Conclusion

Refferences: MLA8 Format
                           Works Cited

Ray,Amanda."The History and Evolution of Cell Phones."22Jan.2015,
www.artinstitutes.edu/about/blog/the-history-and-evolution-of-cell-phones.

Johnston,Mathhew."Smartphones Are Changing Advertising& Marketing.",14Oct.2018,
www.investopedia.com/articles/personal-finance/062315/how-smartphones-are-
changing-advertising-marketing.asp.

JOHN,JESENSKYOHN."Why Are Smartphones So Important In Daily Life."
www.trffcmedia.com/topics/why-are-smartphones-so-important-in-daily-life/.

Hiley,Catherine."Future mobile phones: what's coming our way?."01Dec.2016,
www.uswitch.com/mobiles/guides/future-of-mobile-phones/.

Nguyen,TuanC."The History Of Smartphones."10Sep.2018,
www.thoughtco.com/history-of-smartphones-4096585.

Zeine,Hatem."The Future Of Smartphones."23May.2017,
www.forbes.com/sites/forbestechcouncil/2017/05/23/the-future-of-smartphones/#5037264e1885.

Victor."Importance of Smartphones in Our Daily Life."8Nov.2016,
www.importantindia.com/24281/importance-of-smartphones-in-our-daily-life/.

TravisG."What Are the Different Types Of Cell Phones?."
www.techwalla.com/articles/what-are-the-different-types-of-cell-phones.

              

E Jeong:

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Topic: Operating Systems (Linux, macOS, Windows)
3rd line:
I. Introduction

First Line of Reference section:
References

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              Operating Systems (Linux, macOS, Windows)

I. Introduction
	a. History of operating systems
	b. Type of operating systems
II. Examples of Operating Systems
	a. Windows
		i. History
		ii. Functions
		iii. Statistics/facts
	a. macOS
		i. History
		ii. Functions
		iii. Statistics/facts
	a. Linux
		i. History
		ii. Functions
		iii. Statistics/facts
III. Operating System Components
	a. Kernel
	b. Networking
	c. Security
	d. User interface

References
I. Operating system. (2018, November 26).
	Retrieved from https://en.wikipedia.org/wiki/Operating_system
II. Microsoft Windows. (2018, November 28).
	Retrieved from https://en.wikipedia.org/wiki/Microsoft_Windows
III. Linux. (2018, December 10).
	Retrieved from https://en.wikipedia.org/wiki/Linux
IV. MacOS. (2018, December 09).
	Retrieved from https://en.wikipedia.org/wiki/MacOS

              

K Jones:

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Topic: Replacing Mechanical HDDs with SSDs
3rd line:
1. Introduction

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              Replacing Mechanical HDDs with SSDs

1. Introduction
     a. Purpose of Storage Medium
     b. Overview
     c. Speed/Fragmentation, Power, Relability
2. Speed
     a. Fragmentation Explained
     b. Boot Times
     c. HDD Behavior
          i. Slower Fragmentation
         ii. Slower Boot
        iii. Disc Startup
     d. How SSDs Behave
          i. Files Written
         ii. Platter Disc
        iii. Easy Data Access
3. Power Efficiency
     a. HDD Platter
          i. Disc Startup
         ii. Friction/Noise
     b. SSD Stand-Still
          i. No Platter Disc
         ii. Cooler Temp
     c. Benefits
          i. Time/Energy
4. Reliability
     a. Accidental Damage Affects
     b. TRIM Technology
     c. SSD vs. HDD Benefits
5. Conclusion
     a. SSD or HDD
     b. Recommendations


References

Mark Kyrnin. "What is a Solid State Drive?".
July 2018, lifewire.com/solid-state-drive-833448

Crucial. "SSD vs. HDD, Which is Better for You?".
2018, crucial.com/usa/en/learn-with-cruical/about-ssd/ssd-vs-hdd

John Maartindale. "Speedy SSDs, Are They Worth It?".
November 2018, digitaltrend.com/computing/ssd-vs-hdd

Tom Brandt, Josel Santo Domingo. "SSD vs. HDD, What's the Difference?".
March 2018, pcmag.com/article2

              

A Kanu:

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Topic: Topic: Programming Languages:Python, PHP, VB, Java
3rd line:
I.Introduction

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References:

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              Topic: Programming Languages:Python, PHP, VB, Java

I.Introduction
  a)What is proprietary and open source software?
  b)History of proprietary & open source software
II.Proprietary Programming Languages 
  a)VB-The features, the market and the usage, share
  b)Java-The features, the market and the usage, share 
  c)Advantages of proprietary languages(Cost,Service,Innovation,Usability,Security)
  d)Disadvantages of proprietay languages
III.Open Source Programming Languages 
  a)PHP-The features, the market and the usage, share
  b)Python-The features, the market and usage, and the share
  c)Advantages of open source languages (Cost,Service,Innovation,Usability,Security)
  d)Disadvantages of open source languages 
IV.Conclusion
  a)Summary of the two softwares
  b)What is best for users?

References:
					Works Cited
Asay, Matt. "Why Open Source Programming Languages Are Crushing Proprietary Peers." TechRepublic, www.techrepublic.com/article/why-open-source-programming-languages-are-crushing-proprietary-peers/.

"Comparing Open Source vs Closed Source Software" Coredna, www.coredna.com/blogs/comparing-open-closed-source-software.

 Crahmaliuc, Radu. "Proprietary or Open-Source Software - What Is Best for Users?" SimScale, SimScale, 27 Apr. 2018, www.simscale.com/blog/2017/06/open-source-vs-proprietary-software/.

"Open Source vs. Proprietary Software." GreenNet, 21 Oct. 2015, www.greennet.org.uk/support/open-source-vs-proprietary-software.

"Proprietary vs. Open Software - The Pros and Cons Explored." 3Pillar Global, 18 Apr. 2016, www.3pillarglobal.com/insights/proprietary-vs-open-software-the pros-and-cons-explored.

Ratan, Vivek. "Pros and Cons of Open Source Programming Languages." Open Source For You, 2 Nov. 2016, opensourceforu.com/2016/11/pros-cons-open-source-programming-languages/.

              

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M Lee:

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Outlines/Brief1

Topic: VR Machines: Comparing Price vs. Functionality.
3rd line:
1.Virtual reality is a relatively new piece of technology

First Line of Reference section:
Brown, L. (2017, December 24). How to Choo...

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Outlines/Brief1

              VR Machines: Comparing Price vs. Functionality.

	1.Virtual reality is a relatively new piece of technology 
		a.Computers provide the illusion of a being in a new place or reality.
		b.Gets rid of the tactile function of a physical keyboard
		c.Different from augmented reality, but all under the same term XR or extended reality
	2.Mobile Headsets
		a.Use smartphones for displays
		b.Shell with lenses
		c.Small in size and cheap, light
	3.Tethered Headsets
		a.Combined displays and connect to computers or console using cable
		b.Usually large, expensive, resource-intensive
		c.Motion-sensing and head-tracking hardware, outside cameras, bodily controls
	4.Low to Moderately Priced: Mobile Headsets
		a.Google Cardboard
			i.Specs: N/A, N/A
			ii.Cost: $15
			iii.Platform: Any Phone
			iv.What it can do: It’s a piece of cardboard that comes with an app that does VR.
			v.Is it worth it?  
		b.Samsung Gear VR
			i.Specs: N/A, N/a
			ii.Cost: $130
			iii.Platform: Latest Samsung Phones
			iv.What it can do:  Slide your Galaxy or Note phone in and play games with one controller, you can also watch videos and connect to the internet
			v.Is it worth it?  
		c.Oculus Go
			i.Specs: 2560 x 1440, 60hz refresh rate
			ii.Cost: $199
			iii.Platform: Standalone with companion app
			iv.What it can do:  Controller, Can wear with glasses, untethered, spatial audio, lots of apps and games
			v.Is it worth it?  
		d.Lenovo Mirage Solo
			i.Specs: 2560 x 1440 resolution, N/A
			ii.Cost: $399
			iii.Platform: Standalone
			iv.What it can do: Untethered, smartphone free,
			v.Is it worth it?  
	5.Highly Priced: Tethered
		a.Oculus Rift
			i.Specs: 2160x1200 resolution, 90Hz refresh Rate
			ii.Cost: $399
			iii.Platform: PC
			iv.What it can do:  Integrated Audio, controllers that are motion tracked by cameras, high graphical quality, room scale
			v.Is it worth it?  
		b.HTC Vive
			i.Specs: 2160x1200 resolution, 90 Hz refresh rate
			ii.Cost: $499
			iii.Platform: PC
			iv.What it can do: Sensors with room tracking, controllers,
			v.Is it worth it? 
		c.HTC Vive Pro
			i.Specs: 2880 x 1600 resolution, 90 Hz refresh rate
			ii.Cost: $799
			iii.Platform: PC
			iv.What it can do: Lighthouse room tracking- able to move around with a headset, controllers, ability to move around a room quickly, lots of support and games
			v.Is it worth it?  
		d.Sony Playstation VR
			i.Specs: 1920 x 1080 resolution, 120hz refresh rate
			ii.Cost: $249
			iii.Platform: PS4
			iv.What it can do: Plugs straight into your PS4, Sony support with tons of games, controllers, you can sit and play
			v.Is it worth it? 

Brown, L. (2017, December 24). How to Choose VR Headset? Mobile VR or Tethered VR? Retrieved November 29, 2018, from https://filmora.wondershare.com/virtual-reality/choose-vr-headset.html

Global VR device vendor share 2018 | Statistic. (2018, July). Retrieved from https://www.statista.com/statistics/755645/global-vr-device-market-share-by-vendor/

Lamkin, P. (2018, November 20). Best VR headsets 2018: HTC Vive, Oculus, PlayStation VR compared. Retrieved November 29, 2018, from https://www.wareable.com/vr/best-vr-headsets-2017

Oculus Rift | Oculus. (n.d.). Retrieved November 29, 2018, from https://www.oculus.com/rift/#oui-csl-rift-games=mages-tale

Rubin, P. (2018, October 30). The WIRED Guide to Virtual Reality. Retrieved November 29, 2018, from https://www.wired.com/story/wired-guide-to-virtual-reality/

Virtual Reality Market Size, Share And Forecast To 2022. (2018, July 04). Retrieved from https://www.marketwatch.com/press-release/virtual-reality-market-size-share-and-forecast-to-2022-2018-07-04

Penland, J. (2017, July 03). Semantic Markup. Retrieved from https://html.com/semantic-markup/Revised

508 Standards Transition Guide. (n.d.). Retrieved from https://www.section508.gov/manage/laws-and-policies/quick-reference-guideSEO:

The Beginner's Guide to Search Engine Optimization from Moz. (2014, March 04). Retrieved from https://moz.com/beginners-guide-to-seo

              

V Lopez:

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Topic: My topic is on Virtual Reality headsets
3rd line:
1.) Introduction

First Line of Reference section:

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              My topic is on Virtual Reality headsets

1.) Introduction 
	Definition of Virtual Reality
	How Virtual Reality works with the brain 
2.) History of Virtual Reality 
	Discovery of Virtual Reality
	History of improving headset technology
3.) Market Overview 
	Size of the Market 
	Market share of Competitors 
4.) Present and Future of Virtual Reality     Headset
	Products of competitors selling virtual reality devices
	Future capabilities of virtual reality 


References:

2016, L. U. (n.d.). Hands-on with the HTC Vive: Virtual reality just got real. Retrieved December 13, 2018, 
from http://home.bt.com/tech-gadgets/future-tech/hands-on-with-the-htc-vive-virtual-reality-
just-got-real-11363981379328

2016, L. U. (n.d.). PlayStation VR Review: Premium virtual reality is now for everyone. Retrieved 
December 13, 2018, from http://home.bt.com/tech-gadgets/tech-news/playstation-vr-review-
premium-virtual-reality-is-now-for-everyone-11364105345571

7 ways virtual reality will change the world. (n.d.). Retrieved December 13, 2018, from 
http://home.bt.com/tech-gadgets/future-tech/7-ways-virtual-reality-will-change-the-world-11363913841925

Cox, L. (n.d.). Oculus Rift: Virtual reality comes of age. Retrieved December 13, 2018, from 
http://home.bt.com/games/gamesfeatures/oculus-rift-virtual-reality-comes-of-age-
11363805715929

Global VR device vendor share 2018 | Statistic. (n.d.). Retrieved December 13, 2018, from 
https://www.statista.com/statistics/755645/global-vr-device-market-share-by-vendor/

History Of Virtual Reality. (n.d.). Retrieved December 13, 2018, from https://www.vrs.org.uk/virtual-	reality/history.html

US virtual reality market by component 2014-2025 | Statistic. (n.d.). Retrieved December 13, 2018, from 
https://www.statista.com/statistics/784126/virtual-reality-market-size-in-the-us-bycomponent/

What is Virtual Reality? (n.d.). Retrieved December 13, 2018, from https://www.vrs.org.uk/virtual-	reality/what-is-virtual-reality.html


              

S Luu:

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Topic: Virtual Hardware vs. Hardware Firewalls
3rd line:
I. Introduction

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              Virtual Hardware vs. Hardware Firewalls

  I. Introduction 
     a. What is firewall?
     b. History about firewall
     c. Brief introduction of virtual hardware and hardware firewalls
  II. Virtual Hardware
     a. What is it? How do they work?
     b. The concept of virtual hardware
     c. Benefits
     d. Uses for Virtual Hardware
  III. Hardware Firewalls
     a. What is it? How do they work?
     b. The concept of hardware firewalls
     c. Benefits
     d. Uses for hardware firewalls
  IV. Virtual Hardware vs. Hardware Firewalls
     a. Differences between the two
     b. Competitive advantages/disadvantages between the two
     c. Similarities
     d. Which one is expensive/cheap? Cost-saving/cost-efficient?
  V. Conclusion
     a. Summary of the two firewalls
     b. Will virtual firewalls replace physical firewalls?
     c. Which one will benefit you or your business?
     d. Why can't we use both?

References:
Collins, T. (2016, August 10). Virtual Servers vs. Physical Servers: Which Is Best? Retrieved	December 8, 2018, from https://www.atlantech.net/blog/virtual-servers-vs.-physical	servers-which-is-best

Firewall (computing). (2018, December 07). Retrieved December 8, 2018, from	https://en.wikipedia.org/wiki/Firewall_(computing)

Grech, M. (2016, October 31). Protecting Your VoIP Network: Software vs Hardware Firewalls.	Retrieved December 8, 2018, from https://getvoip.com/blog/2016/10/31/software-vs	hardware-firewalls/

IT Central Station. (n.d.). Read the Latest Reviews for the Top Firewalls Vendors. Retrieved	from https://www.itcentralstation.com/categories/firewalls

Kumar, C. (2017, November 27). 7 Best Open Source Firewall to Protect Your Network.	Retrieved December 8, 2018, from https://geekflare.com/best-open-source-firewall/

Physical vs Virtual server. (2016, December 26). Retrieved December 8, 2018, from	https://www.rosehosting.com/blog/physical-server-vs-virtual-server-all-you-need-to	know/

Rohan. (n.d.). Network Security Firewall Market. Retrieved December 8, 2018, from	https://www.marketsandmarkets.com/PressReleases/network-security-firewall.asp

Spiceworks, Inc, P. (2016, August 30). Server Virtualization and OS Trends. Retrieved	December 8, 2018, from https://community.spiceworks.com/networking/articles/2462	server-virtualization-and-os-trends

Virtual firewall. (2018, March 14). Retrieved December 8, 2018, from	https://en.wikipedia.org/wiki/Virtual_firewall



              

S Mahdawi:

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Topic: Social Media
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              Social Media 

              

A Manzur:

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Topic: (Permissions: 644) What is Anti-Virus Software?
3rd line:
1. Introduction

First Line of Reference section:
2. Norton

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Outlines/Brief1

              What is Anti-Virus Software?

1. Introduction 
	a)Explanation of anti-virus software
        b)What anti-virus software is popular in the market right now?

2. Norton
	a) History of Norton
        b) What is Norton
           1. Pros/Cons of Norton
        c) Why is it in high demand?
        d) What companies and security systems use Norton the most?

3. McAfee
       a) History of McAfee    
       b) What is McAfee
          1. Pros/Cons of McAfee
       c) Why is it in high demand?
       d) What companies and security systems use McAfee the most?  

4. Kaspersky
      a)  History of Kaspersky
      b)  What is Kaspersky?
          1. Pros/Cons of Kaspersky
      c)  Why is it in high demand?
      d)  What companies and security systems use Kaspersky the most?

5. Closing
      a) Summary of Anti Virus Software
      b) What do you look forward to regarding to the future of anti-virus 
         software?








 							References
 1. "History of Antivirus Software.
"www.ukessays.com/essays/information-technology/history-of-antivirus-software
.php

2.  Henry, Alan. "Antivirus Software." Wikipedia, Wikimedia
Foundation, 1 May 2014, en.wikipedia.org/wiki/Antivirus_software

3. Landesman, Mary. “How Antivirus Software Actually Protects Your Computer.”
 Lifewire, Lifewire, 22 Aug. 2018, www.lifewire.com/what-is-antivirus-software-152947.


              

S Mohaghegh:

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Topic: Artificial Intelligence
3rd line:
1. Introduction

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References

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              Artificial Intelligence

1. Introduction
	a. what is AI 
	b. why is AI useful and how is it being used today
	c. what will it look like in the future
2. AI Market
	a. companies involved
	b. market size
	c. concerns with implementing AI into society
3. Conclusion
	a. how relevant is AI in 2018
	b. where is AI headed based on its current growth

References

Wikipedia contributors. Artificial intelligence.
Wikipedia, The Free Encyclopedia.
Wikipedia, The Free Encyclopedia, 6 Dec. 2018. Web. 7 Dec. 2018.

Artificial Intelligence (AI) Market by Technology (Machine Learning, 
Natural Language Processing, Image Processing, Speech Recognition), 
and Industry Vertical (Media Advertising, BFSI, IT Telecom, Retail, 
Healthcare, Automotive Transportation, and Others) - Global 
Opportunity Analysis and Industry Forecast, 2018-2025. Allied Market 
Research, www.alliedmarketresearch.com/artificial-intelligence-market.

Global AI Market Size 2016-2025 | Statistic. Statista,
www.statista.com/statistics/607716/worldwide-artificial-intelligence-
market-revenues/.	

              

T Moyer:

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Topic: SSD vs. HDD
3rd line:
I. Introduction

First Line of Reference section:
Reference:

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              SSD vs. HDD

I. Introduction 
	a. History of HDD and their transition into SSD
	b. Where and how are they used 
II. HHD
	a. Mechanisms behind HDD
	b. Pricing and sizes
	c. Benefits of HHD
	d. Where does HHD fall short?
III. SSD 
	a. Mechanisms behind SSD
	b. Pricing and sizes
	c. Benefits
	d. Primary manufacturers 
	e. The future of SSD
IV. Other options
	a. HHD
		1. A breif description 
		2. Pros and cons in comparison to SSD and HDD
	b.SSHD
		1. A breif desctiption
		2. Pro and cons comparison
		3. Are they increasing in popularity?
V. Conclusion

Reference:
“The Evolution of Hard Disk Drives.” PC World, PC World, 6 Dec. 2018,
 	www.pcworld.idg.com.au/slideshow/372650/evolution-hard-disk-drives/.
Romano, Paul. “About Us.” SymmetryElectronics.com,
 	www.semiconductorstore.com/blog/2014/The-Development-and-History-of-
	Solid-State-Drives-SSDs/854.
“How to Choose Between SSD, SSHD, and HDD Storage for Better Laptop
 	Performance | Seagate US.” Seagate.com, www.seagate.com/do-more/
	how-to-choose-between-hdd-storage-for-your-laptop-master-dm/.

              

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T Nguyen:

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Topic: Cell Phones
3rd line:
1. The Cell Phone Market

First Line of Reference section:
References:

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              Cell Phones

1. The Cell Phone Market
     a. Collective revenue
     b. Current users
     c. Accessible technology
     d. Future of the industry
2. T-Mobile
   a. Share of market
   b. Revenue
   c. Growth and other endeavors
3. Verizon
   a. Share of market
   b. Revenue
   c. Growth and technology advances
4. AT&T
   a. Share of market
   b. Revenue
   c. Growth and technology advances
5. Sprint
   a. Share of market
   b. Revenue
   c.Growth and future

References:
T-Mobile Reports Record Financial Results Across the Board for FY 2017,
 Issues Strong Guidance for 2018 and Beyond, T-Mobile, 7 Feb. 2018,
 www.t-mobile.com/news/tmus-q4-2017-earnings.
Verizon Earnings, Revenue Top Estimates on Growth in Subscribers, CNBC,
 24 July 2018, www.cnbc.com/2018/07/24/verizon-quarterly-revenue-jumps
-on-more-subscribers.html.
History of Mobile Cell Phones | The First Cell Phone To Present Time,
 BeBusinessed, 2017, bebusinessed.com/history/history-cell-phones/.
Future Technology of Mobile Phones: What We Saw at Mobile World Congress
 2018, Mobile Business Insights, 30 Jan. 2018,
 mobilebusinessinsights.com/2018/01/future-technology-of-mobile-phones
-what-can-you-expect-to-see-at-mobile-world-congress-2018/.
Will T-Mobile Dominate Subscriber Growth Once Again in 2018?,
 The Motley Fool, 12 Feb. 2018, www.fool.com/investing/2018/02/12
/will-t-mobile-dominate-subscriber-growth-once-agai.aspx.
 

              

R Odette:

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In Home Dir: index.html File1 File2 js images Brief1 Web css File3 AnotherFile outline Brief1.html

Outlines/Brief1

Topic: Embedded Computers
3rd line:
I. Introduction

First Line of Reference section:
References:

Web

index.html
Brief1.html (Unicode: 81)* UniCode in web: 81

Outlines/Brief1

              		Embedded Computers

I. Introduction
	A. Embedded computers are becoming more common and prevalent in everyday households
II.  A. Embedded computers in cars
	1. What are they
	2. How they have grown
	3. Ease of use and availability
     B. Market share
	1. Tesla
	2. Google
	3. Their growth
III. A. Smart appliances
	1. What they are
	2. Their increasing revenue
	3. Where it's headed
     B. The competitors
	1. Samsung
	2. LG
	3. Whirpool
IV.  A. Conclusion
    	1. Wrap it up

References:
Lambert, Fred. "Google's Self-Driving Car vs Tesla Autopilot" Electrek, 11
	 Apr.2016, electrek.co/2016/04/11google-self-driving-car-tesla-autopilot
Agarwal, Tarun and Edgefx Technologies Ltd. "Embedded Systems Role in 
	Automobiles." EdgeFX, 7 June 2014.
"IHS Technology: The Growing Home Appliance Market." IHS MarkIT, technology.
	ihs.com/549694

              

B Olafson:

Home, Specs, &c

Server-side editors: vi
File1, File2, & File3 in home directory.
Has 'Outlines' directory, permissions: 700
Has web directory, Permissions: 701
Logged: Sessions: 25
SFTP: 4 Flagged: * 1
In Home Dir: File1 File2 File3

Outlines/Brief1

Topic: Search Engine
3rd line:
1. Introduction

First Line of Reference section:
2. Google

Web

index.html
google.jpg
web.css
marketshare.PNG
yahoo.jpg
Semantic.html
bing.jpg
Brief1.html

Outlines/Brief1

              Search Engine

1. Introduction
       a. What is a search engine?
              - Brief explanation/history
       b. Popular ones
              - List of popular search engines
              
2. Google
       a. How it began/creators
       b. Unique features/Why is it so popular?
       c. Market Share Rank
3. Yahoo
       a. How it began/creators
       b. Unique Features/Why is it used 
       c. Market Share Rank
4. Bing
       a. How it began/creators
       b. Unique Features/Why is it used
       c. Market Share Rank
  
5. Conclusion
       a. Summary of all search engine market shares
       b. Will market share change?
       c. Google is the best

References
What Do Bing And Yahoo Have That Google Doesn't?
       Craig Snyder - https://www.makeuseof.com/tag/what-do-bing-and
       -yahoo-have-that-google-doesnt/What Do Bing And Yahoo Have
       That Google Doesn't?
Global Search Engine Market Share For 2018 in the Top 15 Gdp Nations
       Matthew Capala - https://medium.com/@SearchDecoder/global
       -search-engine-market-share-for-2018-in-the-top-15-gdp-nations
       -2cf65c11e5f5
Why Should I Care To Use Google?
       Marziah Karch - https://www.lifewire.com/why-use-google-1616380
Seo Basics: Search Engine Market Share | Statcounter Insights
       StatCounter - https://statcounter.com/insights/seo/search
       -engine-market-share
The Only Reason To Still Use Yahoo Is For Your Garbage
       Jake Swearingen - http://nymag.com/intelligencer/2016
       /09/the-only-reason-to-still-use-yahoo-is-for-your-garbage.html
The Only 7 Things Yahoo Does Better Than Google
       Marc Chernoff- Marc- MegaRapid- Rodehodeh-Loren Baker- Everett-
       Dan- Bashar- Mukesh-Dave Hall- Nithish- Stupid-Renato Sica-
       Lysi- Nathan-Michael Dickens - http://www.marcandangel
       .com/2007/07/07/the-only-7-things-yahoo-does-better-than-google/
Yahoo!
       The Britannica - https://www.britannica.com/topic/Yahoo-Inc


              

J RodriguezFerrel:

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Server-side editors: vi
File1, File2, & File3 in home directory.
Has 'Outlines' directory, permissions: 700
Has web directory, Permissions: 701
Logged: Sessions: 66
SFTP: 12 Flagged: * 17
In Home Dir: File1 File2 File3

Outlines/Brief1

Topic: The history of drones
3rd line:
1.Introduction

First Line of Reference section:
References

Web

index.html
tab3.html
tab4.html
tab1.html
tab5.html
Brief1.html

Outlines/Brief1

              The history of drones

1.Introduction
	a.What are Drones?
		I.Brief explanation of drones and what they used for
	b.History of drones
		I.Military use:
		II.Commercial use:
2.Which drones are popular in the market right now?
	a.DJI Mavic 2 PRO
	b.DJI Phantom 4 PRO
		I.pros/cons
	c.DJI Mavic Air
	d.Why is it high demand
3.Societal Impact of commercial drones
	a.Safety and security
	b.Development
		I.Pros/cons
	c.Privacy and Ownership
4.Drone Market Size
	a.Commercial Market for Drones
		I.Pros/Cons
	b.Why is high demand
5.Conclusion
	a.summary of paper
	b.what is the future for drones in our society?

References
Emen, Jake. "The Best Drone for Every Level of Aeriel Photographer, 
According to Experts." Daily Intelligencer, Intelligencer, 19 Oct. 2018, 
nymag.com/strategist/article/best-drones.html.

F, Justin. "The History of Drones (Drone History Timeline From 1849 to 2018)."
Dronethusiast, DroneThusiast, 26 Nov. 2018, www.dronethusiast.com/history-
of-drones/.

Castellano, Francesco. "Commercial Drones Are Revolutionizing Business
Operations." Toptal Engineering Blog, Toptal, Dec. 2016,

Joshi, Divya. "Commercial Unmanned Aerial Vehicle (UAV) Market Analysis-
Industry Trends, Companies and What You Should Know." Business Insider, 
Business Insider, 8 Aug. 2017, www.businessinsider.com/commercial-uav-market-
analysis-2017-8. 

website, military."MQ-1B Predator." Military.com Member 30298028, 2018,
www.military.com/equipment/mq-1b-predator.
	

              

S Sathyana:

Home, Specs, &c

Server-side editors: vi
File1, File2, & File3 in home directory.
Has 'Outlines' directory, permissions: 700
Has web directory, Permissions: 701
Logged: Sessions: 33
SFTP: 3 Flagged: 0
In Home Dir: File1 File2 File3

Outlines/Brief1

Topic: Smartphones
3rd line:
1. Introduction

First Line of Reference section:
References

Web

index.html
phonecp.jpg
droid.jpg
semantics.html
style.css
references.html
Brief1.html
iphoneca1.jpg

Outlines/Brief1

              			Smartphones

1. Introduction
	a. What are smartphones
	b. History of smartphones
	c. What are the popular smartphones currenlty in the market?
	  i.    Apple
	  ii.   Samsung
	  iii.  Huawei
	  iv.   Xiaomi
	  v.    OPPO
2. Apple
	a. Apple history/company information
	b. Smartphone timeline
	c. What gives them an edge over thier competitors?
3. Samsung
	a. Samsung history/company information
	b. Smartphone timeline
	c. What gives them the edge over thier competitors?
4. Huawei
	a. Huawei history/company information
	b. Smartphone timeline
	c. What gives them an edge over thier competitors?
5. Xiamo
	a. Xiamo history/company information
	b. Smartphone timeline
	c. What gives them an edge over thier competitors?
6. Conclusion
	a. Summary of different smartphones and thier marketshare
	b. What to look forward to in the future when it comes to smartphones

			References

Richter, F. (2015, July 27). Infographic: The State of the Global Smartphone Market.
	Retrieved from https://www.statista.com/chart/2512/smartphone-market-share
	-q2-2014/

Smartphone Rankings Shaken Up Once Again as Huawei Surpasses Apple, Moving into
	Second Position While Overall Market Declined 1.8% in Q2 2018, According
	to IDC. Retrieved from https://www.idc.com/getdoc.jsp?containerId=
	prUS44188018

The History of the Smartphone. Retrieved from http://www.mobileindustryreview/com/
	2016/10/the-history-of-the-smartphone.html

              

H Tennant:

Home, Specs, &c

Server-side editors: vi
File1, File2, & File3 in home directory.
Has 'Outlines' directory, permissions: 700
Has web directory, Permissions: 701
Logged: Sessions: 17
SFTP: 5 Flagged: 0
In Home Dir: File1 File2 File3

Outlines/Brief1

Topic: Gaming Systems - Steam
3rd line:
1. Introduction:

First Line of Reference section:
References

Web

index.html
script.css
Semantic.html
references.html
Brief1.html

Outlines/Brief1

              Gaming Systems - Steam

1. Introduction:
   a. What is Steam?
   b. What is it used for?
   c. What is its priamry market?
2. Steam Summary:
   a. What is Steam? (more in depth)
   b. History of Steam
3. Size of the market:
   a. What is their place in the overall market?
   b. Do they have competitors?
   c. Who are their manufacturers?
   d. What is their share of the market?
4. The Future:
   a. Where will they be in the future market-wise?
   b. Technology wise?
   c. Competitor-wise?
5. Conclusion:
   a. Summary of paper
   b. What could be next for PC gaming?

References
https://store.steampowered.com/
https://en.wikipedia.org/wiki/Steam_(software)
https://www.bloomberg.com/research/stocks/private/snapshot.asp?privcapId=7959692
https://www.forbes.com/sites/oliverchiang/2011/02/15/valve-and-steam-worth-billi
ons/#2e8dc26f33f4



              

T Tran:

Home, Specs, &c

Server-side editors: vi
File1, File2, & File3 in home directory.
Has 'Outlines' directory, permissions: 700
Has web directory, Permissions: 701
Logged: Sessions: 47
SFTP: 10 Flagged: 0
In Home Dir: File1 File2 apple.png image1.png File3

Outlines/Brief1

Topic: Smart Watch Comparisons
3rd line:
1.Introduction:

First Line of Reference section:
References

Web

index.html
site.css
semantics.html
references.html
Brief1.html

Outlines/Brief1

              Smart Watch Comparisons

1.Introduction:
	a.What are smartwatches?
	b.Top smartwatch companies
		i.Popularity ranking
	c.Brief on what will be in the paper
2.Apple:
	a.History of Apple smartwatches
		i Talk about the series that have come out
		ii:Prices for the different series
			1.Different size provide
			2.Storage
	b.Software 
	c.Price
	d.Pros and Cons
3.FitBit:
	a.History of FitBit
		i.Talk about the series that have come out
		ii.Prices for the different series
			1.Different size provided
			2.Storage provide
	b.Software
	c.Features
	d.Pros and Cons
4.Samsung:
	a.History of Samsung smartwatches
		i.Talk about the series that have come out
		ii:Prices for the different series
			1.Different sizes provided
			2.Storage provided
	b.Software
	c.Features
	d.Pros and Cons
5.Fossil (Swatch): 
	a.Histroy of Fossil smartwatches (Swatches)
		i.Talk about the series that have come out
		ii.Prices are for different series
			1.Different sizes provided
			2.Storage provided
	b.Software
	c.Features
	d.Pros and Cons
6.Comparison of all the smartwatches
	a. Specs
		i.How large the screen is
		ii.Processor
	b.Price

References
Colon,Alex. "The Best Smartwatches of 2018." PCMAG,PCMAG.COM, 27 Sept. 2018
	,www.pcmag.com/roundup/322670/the-best-smartwatches.
Eugen, E. (2018, November 29). 10 Best Smartwatches (Reviewed December
	2018) Retrived December 4, 2018, from https://10beast.com/best
	-smartwatches/
Introducing the Smartwatch History. (2016, October 04). Retrieved December 6
	, 2018, from http://www.mobileindustryreview.com/2016/10/33860.html
Limkin,P.(2015, March 10).Smartwatch timeline: The devices that paved the 
	way for the Apple Watch. Retrieved December 6, 2018, from 
	https://www.wearable.com/smartwatch-timeline-history-watches

              

D Yuan:

Home, Specs, &c

Server-side editors: vi
File1, File2, & File3 in home directory.
Has 'Outlines' directory, permissions: 700
Has web directory, Permissions: 701
Logged: Sessions: 21
SFTP: 8 Flagged: 0
In Home Dir: File1 File2 File3

Outlines/Brief1

Topic: Smartphones
3rd line:
1. Introduction

First Line of Reference section:
References:

Web

index.html
xr.jpg
a8s.jpg
markup.html
mate20pro.jpg
style.css
references.html
Brief1.html

Outlines/Brief1

              Smartphones

1. Introduction
     a. What are Smartphones?
     b. History of Smartphones
     c. Growth of the Smartphone Industry
2. Apple
     a. History of Apple
     b. Impact on Market
     c. Recent Trend
3. Samsung
     a. History of Samsung
     b. Impact on Market
     c. Recent Trend
4. Chinese Brands
     a. Huawei
     b. Other Brands
     c. Impact on Market
     d. Recent Trend
5. Future of the Smartphone Market
     a. Current State of the Market
     b. How the Future looks for the Smartphone Market
6. Conclusion
     a. Summary of Brands and their importance

References:
"IPhone." Wikipedia, Wikimedia Foundation, 3 Dec. 2018,
     en.wikipedia.org/wiki/IPhone.

Jones, Robert. "Top 5G Phones: Every Handset to Expect in 2019." T3,
     T3 Smarter Living, 5 Dec. 2018, www.t3.com/news/best-5g-phones.

Niu, Evan. "Cheap Phones Are Driving What Little Growth Is Left in the
     Smartphone Market." The Motley Fool, The Motley Fool, 4 Dec. 2018,
     www.fool.com/investing/2018/12/04/cheap-phones-are-driving-what-little
     -growth-is-left.aspx.

Oxborrow, Ian. "World's Most Popular Smartphone Brands, Q3 2018."
     The National, The National, 5 Dec. 2018,
     www.thenational.ae/business/technology/
     world-s-most-popular-smartphone-brands-q3-2018-1.799408.

Swearingen/Intelligencer, Jake. "We're No Longer in the Smartphone Plateau.
     We're in the Smartphone Decline." Daily Intelligencer, Intelligencer,
     4 Dec. 2018, nymag.com/intelligencer/2018/12/global-u-s-growth-in
     -smartphone-growth-starts-to-decline.html.

              

N Zakhary:

Home, Specs, &c

Server-side editors: vi
File1, File2, & File3 in home directory.
Has 'Outlines' directory, permissions: 700
Has web directory, Permissions: 701
Logged: Sessions: 7
SFTP: 0 Flagged: * 1
In Home Dir: File1 File2 Brief1 File3

Outlines/Brief1

Topic:
3rd line:
1. Introduction

First Line of Reference section:
References:

Web

index.html (Permissions: 644)
References.html (Permissions: 644) (Unicode: 6)
dims.jpg (Permissions: 644)
Semantics.html (Permissions: 644)
style.css (Permissions: 644)
references.html (Permissions: 644) (Unicode: 6)
Brief1.html (Permissions: 644) (Unicode: 6)* UniCode in web: 18

Outlines/Brief1

              

1. Introduction
        a. The history of social media
                i. What is social media
                ii. A brief explanation of how and when social media came about
        b. Social Media on the Marketplace
                i. An explanation of how social media has had an impact on the marketplace
2. Different types of social media platforms
        a. Which social media platforms are most popular
        b. Social networking
        c. Blogging
        d. Video sharing
        e. Music sharing
3. How social media sites make money
        a. Through advertising
        b. Engaging in e-commerce
        c. Through products and promotions
        d. Monetization of data
4. Targeted markets
        a. How social media uses demographics to target users
5. Closing
        a.The future of social media
        b.Wrap up of main points

References:
1. Campbell, S. (2010, April 30). How Do Social Networks Make Money.
 Retrieved December 6, 2018,
 https://www.makeuseof.com/tag/how-do-social-networks-make-money-case-wondering/
2. Murnane, K. (2018, March 03). Which Social Media Platform Is The Most
 Popular In The US? Retrieved December 6, 2018,
 https://www.forbes.com/sites/kevinmurnane/2018/03/03/which-social-media-platform-is-the
-most-popular-in-the-us/#311ee1e1e4ed
3. Top 10 Social Networking Sites by Market Share Statistics [July 2018].
 (2018, August 03). Retrieved December 6, 2018,
 https://www.dreamgrow.com/top-10-social-networking-sites-market-share-of-visits/

              

Permissions and other Specs


Part 1 -- Learn vi and Post your Topic

Before making Outlines and web directories, find a vim tutorial you like and get comfortable using it.

Then, use vi to edit files in your home directory named File1, File2, and File3, each with at least three well-formatted paragraphs from a text, novel, article or your own poetry, prose, or blog. Make each line of text a max of 75 characters wide. Set the permissions for each of these files to 600, readable by only yourself and root.

Make a directory named Outlines in your home directory and edit the topic for your brief on the 1st line of a file named Brief1 in the Outlines directory. Nothing else is required in the file for Part 1 but line 2 should be left empty if there is. The file should be 'plain text', with no HTML.

Set the permissions on the Outlines directory to 700 and the file Brief1 to 600. Check the progress page to make sure Outlines and Brief1 are in the right place with the right permissions. The progress page is updated one second past every minute. Enter 'date' at the command line to check the time.

Part 2 -- Posting Your Outline and References

Part 2 of the project is to find references for your brief, organize them, make an outline for the brief, and use vi to key the outline and references into the file Brief1.

Brief1 should be a plain-text file, should not have any html, will only be read by you and the instructor. It should be organized by indenting to show the 'levels of the outline'.

When you've completed the research, edit the file Brief1 and add a nicely indented outline for your tech market brief, starting in line 3, leaving the 2nd line empty. Single-space between each entry in the outline, leaving no 'blank line' between the lines of your outline. Use spaces to make indentations to structure the outline. After the single-spaced outline, double-space to leave an empty line and list your references. If you have done this properly, your feedback below will show your topic, the first entry in your outline, and the first reference in your list.

Part 3 -- Making the 3-page website:

Please find and comply with all the specs posted on the class' page and mentioned in class for the HOL/Tech Brief project. Make a valid skeleton of your website first, then pitch your brief in standards-compliant html and css.

Please complete these little tasks at the linux command line without desktop editors! Steps, without FileZilla or WinSCP, at the command line:

  • Make a directory named 'web', all lower case, with no apostrophes, in your home directory if you haven't already done it. Set it's permissions to rwx-----x so you have full access to it and httpd can include it in a path.
  • Use vi to create and edit index.html in your web directory. Verify that it shows up as index.html in your progress report below.
  • Use vi to edit a file named Brief1.html in your web directory. Your Brief1.html will hold the web version of your technical market brief.
  • Set the permissions of any web pages, css, graphics, or other files in the web directory to 604 rw----r--. If there are subdirectories, set them to rwx---r-x.

Grading:

Get any questions answered in class, not in email. Snapshots of this page, the contents of your home directory, and your history at the command line will be taken after the deadline and used to score the timeliness and quality of each component at the time it was due.